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Autodesk has released an update to Maya 2019, the latest version of its cut-down edition of Maya for games artists. The update adds new sculpting features including support for topological symmetry and vector displacement map stamping, and iterates on recent updates to the UV Editor, Graph Editor and Time Editor.
This release focuses on letting you work faster than ever before through new workflows and numerous performance enhancements.
Improvements to Render Setup enable you to better organize your render layers by coloring and isolating them in the Render Setup editor, or by controlling whether lights are included in each layer by default. In addition, more options are available for exporting and importing scene Render Settings and AOVs.
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